Thanks to Our Discord Subscribers

We’ve just hit 5,000 subscribers to the RC Discord, so we want to say thanks to everyone who has joined us and taken part in the many good faith discussions we’ve had in the various channels.

We promised that the 5,000th subscriber would get the choice of two signed Sheldon Menery tokens (one from SCG, one from Inklin Customs) or the ritual burning of said tokens. The winner, @Tokee, a rabid Krark fan, asked instead if we could ritually burn two Krark cards. We’ll be making that happen in an upcoming tweet.

Here’s to the sky being the limit for the RC Discord server. We’ll see you over there soon. Next stop, 10,000!

Unfinity and the Acorn Symbol

Today’s Unfinity announcement included the introduction of the acorn watermark as the new method to distinguish what were previously silver-bordered cards.

We will be updating the rules for card legality to make the acorn symbol equivalent to silver-borders; they’re not allowed by default (but should be encouraged among playgroups!)

We considered allowing them – Commander is not a tournament format, so philosophically it aligns with Mark Rosewater’s points about un-cards – but while some of the classes of cards that get an acorn symbol would be fine (art-based abilities, for example) others are not (physical dexterity cards) and further trying to split would descend to specific card lists. Those might be viable as an optional addition, but not something we would look to make default.

Set looks like a ton of fun, though. Looking forward to it! As always, you’re welcome to join us on the RC Discord server to chat about it.

RC Statement on Secret Lair: Stranger Things

The cards from Secret Lair: Stranger Things will be legal in Commander.  Like with any cards, they’ll be judged on their individual merits.  If any of them demonstrate that they’re unhealthy for the format, we’ll take appropriate action.

To clarify, Friends Forever is a limited-scope, partner-like ability.  Any two creatures with Friends Forever can be your commanders.  They do not interact with creatures that have the normal partner ability (Rule 702.124a). 

Although we’re not the biggest fans of mechanically-unique, limited-availability cards, the folks at Wizards of the Coast have improved their processes, making the Secret Lair drops more available to more people for longer–especially since the cards will be getting Magic IP equivalents starting in Streets of New Capenna.  We strongly encourage them to continue this trend. 

If you’d like to talk about any of this further, we’re happy to invite you to the RC Discord server’s #format-philosophy channel for good faith discussions.

September 2021 Quarterly Update

RULES

Rule 10 is removed.  Rule 11 is renumbered to Rule 10.

CARDS

Worldfire is Unbanned

Golos, Tireless Pilgrim is Banned

Rule 10, which stated that commanders were subject to the legend rule, was created in the days when the legend rule was less stable; the rule remained as an artifact of that time.  It’s not a Commander-specific rule, but simply existed as a clarification.  Since it’s redundant, we chose to eliminate it.  This change is administrative only and will have no impact on how games are played.  Rule 11 bumps up to Rule 10.  

Worldfire was once banned due to the problematic interaction with floating mana and having access to your Commander. We want to foster a Commander environment where 8- and 9-mana spells are viable and likely to show up in a game, so we evaluate the expensive ones in that context. Unlike Coalition Victory and Biorhythm, which we continue to believe are problematic in that environment, the level of effort needed to make Worldfire effective is sufficient that we suspect it will not be as much of an issue. There are already cheaper ways to do similar things in the format.  We believe the social contract and robust pregame discussions will keep Worldfire out of games in which it doesn’t belong. 

Golos, Tireless Pilgrim has been a much-discussed card that is both popular to play with and unpopular to play against. There are many problems with the card, but the greatest is that in the low-to-middle tiers where we focus the banlist, Golos is simply a better choice of leader for all but the most commander-centric decks.  Its presence crushes the kind of diversity in commander choice which we want to promote.  You can drop in Golos and a few 5-color lands into a random deck and get all the ramp and card advantage you would ever want from a commander, with no worries about your mana base.  Golos’ ability effectively reduces the commander tax to one and once you hit seven mana (with Golos assuring that you have WUBRG and helping you get there quickly), you don’t need to do anything for the rest of the game except cast spells for free—something we always want to be careful about.  We’ve talked to the folks in Studio X and they understand the problems created by generically-powerful five-color commanders that don’t have WUBRG in their mana cost.  We don’t expect similar cards to come from them in the future, so a surgical strike now makes sense.  We understand that many players love Golos, so we don’t take this action lightly.  In the end, the health of the format is our primary concern and we find Golos unhealthy.  While Kenrith, the Returned King is a similarly flexible and popular commander for good stuff five color decks, we see it as a clear step down from Golos.  

RC Monday Morning Check-In

Welcome to the RC Monday Morning Check-In for August 30, 2021.

Yesterday we held the quarterly joint RC/CAG meeting. What happens at that meeting is the RC offers to the CAG the directions we’re considering heading with the upcoming announcement, based on the joint conversations we’ve had since the previous announcement. They offer their individual recommendations, agreement or dissention, and ideas on how to implement and/or message our decisions. Remember that the CAG is about twelve unique perspectives, not any unified stance, so there are bound to be some thought-provoking sparks. The RC then meets before announcement date to put the finishing touches how we’ll proceed.

You’ll see our final result for this quarter on Monday, 13 September. Until then, enjoy the opening of preview season for Innistrad: Mightnight Hunt!

RC Monday Morning Check-in

Welcome to the Commander RC Monday Morning Check-In for the week of 16 August, 2021.

The first of the Innistrad: Midnight Hunt previews have dropped and we’re excited already.  Wrenn and Seven has created quite some buzz; we suspect it won’t be the only one.

This Thursday the RC will premiere our first Adventures in the Forgotten Realms games, in which we each have a different preconstructed deck which we’ve been allowed a ten-card upgrade.  Gavin will be piloting Draconic Rage, Toby Planar Portal, Scott Aura of Courage, and Sheldon Dungeons of Death.  Tune in for all the action starting at 8ET on twitch.tv/commanderRC.

You can keep abreast of all the things we’re doing on the RC Discord server.  As always, we’re frequently available for chats about all aspects of Commander, whether that’s in the #format-philosophy channel, #deck-brewing, #rulings-and-questions, or any of another dozen or so dedicated areas.  We look forward to seeing you there. 

RC Monday Morning Check-In

Welcome to the Commander RC Monday Morning Check-In for the week of 9 August, 2021.

We’re happy to report that more and more streamers and video creators are having their pregame discussions on camera.  While Rule 0 chats are an important element to a positive Commander experience, so we’re pleased to see folks normalizing them. 

The RC will have a special guest this week on stream: the one and only Ben Wheeler.  The action gets underway at 8 ET on twitch.tv/commanderRC.  In upcoming weeks, we’ve decided that each of the four RC members will play an upgraded Forgotten Realms Commander deck for the stream.  We’ve each picked a different one and we’re allowed to swap out ten nonland cards of our choice as well as do a little tinkering with the mana base (without going too far).  Sheldon’s article from yesterday features his; we’ll have to see what the other three come up with.

As always, if you’d like to discuss any aspect of the format or just hang out with some excellent people, head over to the RC Discord server at https://discord.gg/x5Q5PVg and jump into the conversation.  We’re there quite often, so it’s one of the best ways to get a direct line into having a chat with us. 

RC Monday Morning Check-In

Welcome to the Commander RC Monday Morning Check-In for the week of 2 August, 2021.    

There’s been some colorful discussion on Wishes and outside-the-game cards in the Discord.  If you’d like to join in, head over to https://discord.gg/x5Q5PVg and jump into the #format-philosophy channel. The short version for us is that we haven’t heard any new arguments on the benefits of changing Rule 11; if you have something on the topic that hasn’t been brought up before, we’d love to hear it.  We have talked about the possibility that Rule 10 is no longer required (it’s a holdover from the early days when such things were less clear), so look for some thoughts on that in the September update.

RC streaming is back on this week, as we welcome one of our Discord friends, Grant Mongin, to join us for Game 2.  The action starts at 8ET on Thursday at twitch.tv/commanderRC.  We’d also love to work on some version of Adventures in the Forgotten Realms constructed for streaming in the near future. There are a few sets that seem D&D-adjacent enough to make a block out of, but haven’t settled on anything yet that resonates. 

The September update will be on us faster than you know; the way the schedules work out, we’ll have our quarterly joint RC/CAG meeting later this month.  If there’s something think is important for us to discuss, hit us up on an appropriate channel on the Discord server, or if it’s short, a ping on social media.