Cards
No changes
Rules
Wilds of Eldraine brings with it two Adventure commanders. Here’s how this card type interacts with the rules of Commander!
Commander Tax
Refer to Rule 6:
Commanders begin the game in the Command Zone. While a commander is in the command zone, it may be cast, subject to the normal timing restrictions for casting creatures. Its owner must pay {2} for each time it was previously cast from the command zone; this is an additional cost.
If Beluna Grandsquall is your commander, you have the option to cast it or Seek Thrills from your command zone. In either case, you must pay commander tax according to how many times it has been cast from the command zone so far in the current game. If you choose to cast Seek Thrills, exile it as it resolves and you have the option to cast it later from exile without paying commander tax.
Colour Identity
The colour identity of a legendary creature with adventure includes the colour(s) of any mana symbols in the adventure’s casting cost. Kellan, the Fae-Blooded has a colour identity of WR.
General Commentary
In our June update, we singled out two cards – Orcish Bowmasters and Mirkwood Bats. In the last 2 months, players have started to play with them and against them. Orcish Bowmasters in particular appears to be very strong. From what we’ve seen and from what people have told us, it doesn’t appear to be making as big of a splash as many had anticipated. This aligns with our initial expectations, and unless something changes we don’t foresee either card causing problems that warrant immediate action.
We’ll be back with our next update on November 10 in advance of The Lost Caverns of Ixalan!