{"id":783,"date":"2020-06-03T16:05:02","date_gmt":"2020-06-03T16:05:02","guid":{"rendered":"https:\/\/mtgcommander.net\/?p=783"},"modified":"2020-06-03T16:05:02","modified_gmt":"2020-06-03T16:05:02","slug":"deal-or-no-deal","status":"publish","type":"post","link":"https:\/\/mtgcommander.net\/index.php\/2020\/06\/03\/deal-or-no-deal\/","title":{"rendered":"Deal or No Deal?"},"content":{"rendered":"\n<p>by Magical Hacker<\/p>\n\n\n\n<p>I have a method for upping your political game that no one is talking about. Once you start using it, you\u2019ll rarely ever make deals again. What comes to mind when you think of \u201cpolitics\u201d in Commander? Chances are, you\u2019re probably thinking about making a sales pitch to another player for your \u201cmutual benefit\u201d and the destruction of everybody else. Sounds great, right? But there\u2019s a problem.<br><\/p>\n\n\n\n<p>The Problem with Deals<br><\/p>\n\n\n\n<p>The problem with deals is that they lock you in to what could be a bad play in order to convince an opponent to do something that is probably beneficial for them anyways. Say I\u2019m playing a game with my friends, Taylor, Spencer, and Jordan, and at 10 life, with no creatures on the board, and just a Path to Exile in hand, I\u2019m tempted to make a deal, especially because Taylor has an Ulamog the Infinite Gyre on the board, while Jordan has four 3\/3 Beast tokens.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/2Tk29q9-8vKFvPbrINtGmnGgNJn7ltdoY06sOypBs2GEzBuz0m4ugQ0ndu3u_a9QVWBaNXnpRc38zhhrjDClKVcJ03w-owbDFtfbgfZ82FoQX4kIqKRmFXTbbmEd5Mr8wYeIrmMp\" alt=\"\" width=\"309\" height=\"430\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/DJyj2Bdwo0efB7KhgCXF9jl2CLp59Ybvu-fJ2x-QY4hG5nkgpxYHXHHBQXEsgnui9hHnAKPGRagON8ZoPkpoL0rvNmdnmmPyew5CHdqsr-is1cF3G19QF8OeH7vaQKqs7IzTOuiO\" alt=\"\" width=\"310\" height=\"432\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/QMXGie1CJOjRvkQ9dl8wbZP6NPh-b3YjEV9PYJWM_U21Qlm8fO3GYxMxtepaqgd6ZRWwRHM9s0X00cyLORfDM150f9CJ31AqbCgfEeMpUQbaVOn0A6KtJXGtsNLRGDaptfnyDoY6\" alt=\"\" width=\"312\" height=\"434\"\/><\/figure>\n\n\n\n<p><br>If I get attacked by both players, I lose the game even after using my Path to Exile on the Ulamog, so I decide to make a deal with Taylor. \u201cHey Taylor, if I get rid of the Ulamog, will you attack Jordan with all your creatures for the next two turns?\u201d It might seem like a fair trade: I don\u2019t take damage from the Ulamog or the tokens, I don\u2019t have to annihilate anything, I stay alive, and Taylor gets to attack Jordan without fear of Annihilator retaliation! But by making a deal I lock myself into a course of action.&nbsp;&nbsp;<br><\/p>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/Jw-SCou4KLsVxZF_EwGwpvV1wgdMvo5jHoyggjcxQ4Y4mgRCtNKbmQFWja32K9uTDgOV9s1Id-Ndo1oKY1gXXLEyFDgD-phSal6E-DiWitZsvN7DXTtnhGBGUILfsYtNgdJVKwj_\" alt=\"\" width=\"318\" height=\"443\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/xhlajLWJupwnv4aQ9iKOBSwmi6-_Ov5aZQ0cjXZdbiJmOVunzC37-asypIM1F2BKHeLhMbBaK8CdaKmlV54CBz5OWhMhh9Oq6md9WusG7jN4cBo_mIYxb9-meHT7aZrvilKFM63I\" alt=\"\" width=\"321\" height=\"447\"\/><\/figure>\n\n\n\n<p>What if Spencer plays out a combo like Kiki-Jiki, Mirror Breaker and Zealous Conscripts, making enough creatures to kill me and all other players at the table? I won\u2019t have my Path to protect me. Also, what if Taylor overestimates how much influence the deal had in stopping them from attacking me, and Taylor attacks me even more than before? This is why instead of making a deal, I like to use the Art of Inception.&nbsp;<br><\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>The Art of Inception<br><\/strong><\/p>\n\n\n\n<p>The art of inception is to convince your opponents that it\u2019s in their best interest to help you. Sometimes, our goals will align with the goals of our opponents. In fact, sometimes our opponents will also perceive that their goals align with ours.<\/p>\n\n\n\n<p><br>Instead of making a deal, say I ask, \u201cHey Taylor, I don\u2019t think I can deal with Jordan on my own, so I guess that means we are allied against them, right?\u201d That simple question launches the entire political move! At this point, I am forcing Taylor to evaluate the board state. Mentally, they have to decide which opponent is the greatest obstacle standing in the way of them winning the game, and to keep the example fundamental, the simple details tell us that they are going to see Jordan as the primary hurdle to overcome. In that way, Taylor will definitely attack Jordan (unless my commander is scary enough that I\u2019m still a threat without a board state, like Golos, Edgar, or Kykar).<br><br><\/p>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/RxfZs291sg9R7hHopnTji6ZT3yjMMs2JsgUc9PUbg67oIX6lukJeTXLONWPOtCCR_5cSE0raBa2ZaRovp0emWdoSTbV-YwO61rLDqpbRX2wmNt4zRF7h1Jdlkqm4QwaEFzmAlRrc\" alt=\"\" width=\"322\" height=\"448\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/GVGIOS-GRFR6oiM9fhS55ipLdQsVhT77kzMEdQAwAl6K0f7UZlDM0vAyWJMbOYTFDYEGqr2VNSnGCSebTLGDlcQIEHIBoQtv3Ec-mtx3Y2mJtcA_XwqKPPnYABK3qlPFaOpWTUnc\" alt=\"\" width=\"325\" height=\"453\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/nTvKcH-UakwzMwhD_6YLR38K1EKHFA-6XAlxflG1awHIP9c8moJwpAK0wo-xbPKPRlKlXIYacIGmg_65ZuWXfozOeynhQrmCovsh3O4-sPNHgqPK4WROuRFYIOkg5MSMRlVsTd2i\" alt=\"\" width=\"328\" height=\"457\"\/><\/figure>\n\n\n\n<p><br>As a result, now Jordan will have to make the same decision for themselves, and with someone attacking them for 12 each turn, they certainly have to start annihilating their board before things get uncontrollable. So, how did I manage to do all this with just a simple question?<br><br>The concept behind inception is using the board state to my advantage, and leveraging my unthreatening appearance and the threatening appearances of my opponents to lead them to their own conclusions that they should use their resources to fight back against the biggest threat. In this way, I get what I wanted to make a deal for, but at the same time without having to use any resources of my own! It\u2019s free real estate.<br><br>Now that I have performed the political move of inception, I can continue to prepare for whatever happens by waiting to use my Path to Exile, both Taylor and Jordan will use their resources to diminish each other\u2019s life total, and once the dust settles, I\u2019ll know exactly who to use my resources on! But of course, there\u2019s an exception to every rule.<br><\/p>\n\n\n\n<p>An Exception to Every Rule<\/p>\n\n\n\n<p>There are still times where you know that inception won\u2019t work, and that a deal is your best shot at winning. Sometimes, it\u2019s a hail mary. Sometimes, it\u2019s just the least risky path to victory. Let\u2019s add a few more details to the example and we can see where it might be better to go for the deal instead. Let\u2019s say I also have Heartless Hidetsugu and Loxodon Warhammer in hand, but I have to cast Heartless Hidetsugu this turn in order to cast and equip the Warhammer, tap Hidetsugu, and gain a bunch of life on my next turn. At the same time, I know that playing it down would immediately make my opponents attack me.&nbsp;<br><\/p>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/hKCkJGoh8QeHA0MPaX5nmmdsoszlqqjGcYBVM3-iCpqVF6M75pvSXAM6HEwXLMqMkksxh-xVFAJw4brboGJIqk3VzVdASxQFnSj-o5pjC-gHMKQdSA_2BNnO5rdVqXmZznfEzZun\" alt=\"\" width=\"343\" height=\"478\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/l0v8GNk3a7JGSB_arqYZM1ZT6OQdJKCEhHO2zeg_4JlqpBlDhdP61k1b02NpO5B-UrH9S0P-juaBGWXNDn1cY9vJikC1oDokGmv2BYPv8j4XBqKhTvsAqyQJyoMZxG5QohLJpTPR\" alt=\"\" width=\"345\" height=\"480\"\/><\/figure>\n\n\n\n<p>In this situation, I can lock in a deal before the game state changes, allowing me to have a better chance at victory. In fact, this is the most common example of when I\u2019ve seen deals being necessary: when you know you need to become threatening in order to secure a good position, but becoming threatening would kill you.<br><\/p>\n\n\n\n<p>At the end of the day, politics are key to winning games when all hope seems lost, and I know that using this strategy of inception will be one of the most powerful tools in your arsenal to get there.<\/p>\n\n\n\n<p>So what do you say, deal or no deal?<\/p>\n\n\n\n<p><em>MagicalHacker is a thinker, a philosopher, and a scientist, constantly searching for the needles\u00a0of truth in the haystack of what we assume to be true. You might know him from his plethora of YouTube videos (including multiplayer game play, deck techs for commanders previewed within the past week, top 10s featuring only cards he plays in multiple decks, live deckbuilding of underplayed commanders, or even his monthly deck doctor or game play videos for each of his patrons.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>by Magical Hacker I have a method for upping your political game that no one is talking about. Once you start using it, you\u2019ll rarely ever make deals again. What comes to mind when you think of \u201cpolitics\u201d in Commander? Chances are, you\u2019re probably thinking about making a sales pitch to another player for your &hellip; <a href=\"https:\/\/mtgcommander.net\/index.php\/2020\/06\/03\/deal-or-no-deal\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Deal or No Deal?<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23],"tags":[],"_links":{"self":[{"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/posts\/783"}],"collection":[{"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/comments?post=783"}],"version-history":[{"count":2,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/posts\/783\/revisions"}],"predecessor-version":[{"id":785,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/posts\/783\/revisions\/785"}],"wp:attachment":[{"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/media?parent=783"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/categories?post=783"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mtgcommander.net\/index.php\/wp-json\/wp\/v2\/tags?post=783"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}