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MTG Commander/Elder Dragon Highlander • View topic - Fastbond Poll

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 Post subject: Fastbond Poll
AgePosted: 2009-Apr-10 4:31 am 

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AgePosted: 2009-Apr-10 7:07 am 

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AgePosted: 2009-Apr-10 7:13 am 
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AgePosted: 2009-Apr-10 7:40 am 
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AgePosted: 2009-Apr-10 7:55 am 

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AgePosted: 2009-Apr-10 11:42 am 

Joined: 2006-Jul-14 12:02 pm
Age: Elder Dragon
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It really isn't too powerful, it's more that it's just a fairly bad card other than to try to combo with. I think people are quite correct regarding identifying Fastbond as the problem card in Crucible/Fastbond/Zorb combos

But there's so many other cards out there which equivalently aren't likely to see much play other than as part of a combo. Earthcraft. Intruder Alarm. Basalt Monolith. I'd like to include Staff of Domination, but realistically, that's a flexible, cool and quite playable card even if you don't have a creature that taps for 6+ mana. And I'd probably like to include anything that puts +1/+1 counters on guys with persist. Should we ban them all - to basically say "No Combo in EDH" - or should we put something in the rules to do that, or should we just allow Timmys and Johnnies to play with their combos?


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AgePosted: 2009-Apr-10 11:53 am 
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I've said it before and I'll say it again. The problem with Fastbond is not PRIMARILLY the speed of the card. It's the sheer number of cards it combos out for a win with, making it easy to include in nearly any combo deck. People aren't complaining about fastbond because someone powered out their general or some huge spell a few turns early. It's the combo wins with fastbond people have a problem with.

As was said earlier in the thread, there are much, much more broken cards right now that are legal and provide the player with a lightning fast start. You want a culprit for fast mana acceleration, look to the artifacts.


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AgePosted: 2009-Apr-10 12:09 pm 

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There will always be a best combo deck in the format, and it will require a very large banned list to take care of every possible three card combo (and there are plenty of two card combos still in the environment) that has potential.

I find it funny how there was nearly zero mention of fastbond ruining games before crucible was unbanned. The interaction with future sight, LftL, draw 7s etc. had always existed, but all of a sudden a crusade to ban fastbond curtailed the unbanning a card that could enable a three card combo.

I'll be honest, my question to everyone cheering for bannings is do all of you honestly play in such a cutthroat environment that the power of fastbond can even be accurately assessed?

Even if it is the best combo in the format, there will still always be a best combo, but fastbond on its own doesn't break the game. Because EDH isn't a competitive structure, and the act of the inclusion of fastbond into a deck doesn't inherently do a massive amount of damage (citing pre unbanning as my reference, wherein no problems of the card were revealed) there should be no reason to ban it.

In a competitive environment, this format will be broken, unless the banned list take a massive overhaul. There is a lot more fast mana than fastbond in the format, many more combos, but that's part of the allure. I don't think the banned list should cater to the hardcore, because most of the player base isn't hardcore.

If a card in and of itself doesn't break the game, let it be.


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AgePosted: 2009-Apr-10 1:29 pm 

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AgePosted: 2009-Apr-10 1:38 pm 
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AgePosted: 2009-Apr-10 1:58 pm 
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[quote="Oncita"]I still believe that since EDH is a “Casual formatâ€


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AgePosted: 2009-Apr-10 3:50 pm 
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good job I totally forgot to do this. *smacks head*

[quote="Oncita"]I still believe that since EDH is a “Casual formatâ€


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AgePosted: 2009-Apr-10 8:23 pm 
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Those aren't the banning criteria posted on this website. Nor do I believe that such a cut and dry ultimatum of what can and can't be played should ever be implemented.


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AgePosted: 2009-Apr-10 9:38 pm 
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Joined: 2009-Apr-05 1:33 am
Age: Drake
Location: Des Moines, IA
It seems that the majority is in favor of Fastbond getting the axe, and I agree that it is kinda sick with Crucible returning. It's nut's alone though with having 40 life to work with. The people not wanting to see a banning (and this is just my guess) might not necessarily play the card, but are concerned that every little card that causes a problem will start getting axed, making the game unenjoyable for them. It basically comes down to you can't please everyone. My suggestion is that the people behind these rules listen carefully to the concerns of both sides and make the soundest decision possible.

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AgePosted: 2009-Apr-11 1:37 am 

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Last edited by Jukren54 on 2009-Apr-12 3:34 pm, edited 1 time in total.

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