Antis wrote:
Looking good, looking good

That Obliterator was sooo sweeeet! I only realized the synergy a few minutes after you played it. And Simulacrum... FREAKING SIMULACRUM!!!
Thanks! Yeah, Obliterator is hoss. I'm really hoping to continue to terrify people with that one, despite the incredible mana cost hurdle. Simulacrum is never getting taken out.
Antis wrote:
I think you should add
Stuffy Doll. That would just be sweet, man. And how about
Kiki-Jiki? That little guy sure can make a sacrificial lamb or two. Any token maker for that matter, but Kiki is special.
Manor Gargoyle is a nice brick wall to soak up some damage. Also,
Mother of Runes wants to be in here, maybe even
Eight-and-a-Half-Tails. You know, prepare some redirection, turn on the protection and laugh. Same with
Jareth, Leonine Titan, but that one's kinda costly.
Grave Titan is also a nice token maker. Finally, you have Kor Chant, but no
Kor Dirge?
All good cards. I still have Grave Titan, Jareth, and Kor Dirge on the side--I just never found a spot for them.
Protection is interesting, but I wouldn't be able to do anything about White damage in that case. Manor Gargoyle is fine with the indestructible, but...mana cost. Mana cost with him, Kiki (even more so), and Stuffy Doll--all a potential problem at five mana. Also, Manor Gargoyle is terrible on the attack. Stuffy Doll can't do anything about attacking. At least Kiki makes a token to attack, so he's most likely of these three to make it here.
I'll keep my eye on them, but I currently put their chances at low without a proper assessment of the deck.
Antis wrote:
Have you thought about
Furnace of Rath effects? I mean, with most of your creatures being indestructible or protected in a different way, this could work towards making the effect of these cards one-sided.
It definitely could, but I'm worried about it being win-more. I also need to know if the concept even works consistently enough. There's not a whole lot of redirection (for good reason, they cause so many headaches with the rules) creatures, so losing even one is a big deal. Card draw should hopefully help this, which is the first thing I plan on changing.
Antis wrote:
As to what to cut, I've tried to make Mogg Maniac work in my Nin, but it just didn't work right, plus I'm not sure, but does it even work the way you want it to with the en-Kor creatures? I mean, their redirection abilities are one activation-one damage. It would seem to me that the first point of damage kills the goblin and the rest of the redirection abilities fizzles. Also, Soul of New Phyrexia never worked for me. I just don't have that kind of free mana in my decks...
Damage is applied all together, instantaneously (at least as far as combat damage is concerned). You activate the ability as much as you want, but the damage is applied all at once.
Basically, the ability would look different or would change how the Comprehensive Rules works if it applied the damage one at a time. Combat damage is applied all at once in the Damage Calculation step. No one has priority, so the game doesn't even perform game state checks until after damage is applied. You can get triggers due to damage at this time, but the triggered abilities don't reach the stack until afterwards.
To do what you're saying, the damage would have to be prevented during damage calculation and cause a trigger to occur for every time you activated the ability. Then, after damage calculation, you'd get as many triggered abilities on the stack as there were triggers. Players would have opportunities to respond to each triggered ability,
after the damage was already prevented. If any of the triggered abilities were countered, you'd likely have to retro-actively apply the damage to their original target. I'm not confident about that last bit, because it'd be such a screwball ability to get this far.
It doesn't work the above way, due to how the ability is written. Mogg Maniac receives all of the damage simultaneously and likely dies, but still deals all of the damage it got dealt to an opponent. That's what Soul of New Phyrexia is for. If it doesn't work out, oh well.
NOTE:
Oracle Ruling for Boros Reckoner wrote:
1/24/2013: Boros Reckoner's first ability will trigger even if it is dealt lethal damage. For example, if it blocks a 7/7 creature, its ability will trigger and Boros Reckoner will deal 7 damage to the target creature or player.