Hey thnx for the reply! well I've considered your suggestions and I agree with most of them except the ones about:
Seal of Primordium (helps to deal with the early treats like mind's eye, Rhystic Study, any equipment, sol rings etc...)
Natural Affinity (I know this card seems like a bad idea, but if you play it right you can get an amazing advantage, plus if you have the cradle in play you can cast nearly everything in your hand)
Rude Awakening (it helps with the combo, yes it's a combo deck!)
Eye of Ugin (in my playgroup there's a lot of ppl using Iona, so i needed a way to search for duplicant or ulamog without using a green spell)
Now the things i'm going to change in the deck
Evolution Charm for Regrowth(obvious reasons)
Heartwood storyteller(giving opponents a card advantage is not a good idea) for Mind's Eye
Temple of the false gods for
wastelandNatures lore for Harrow(because i need the lands to come in play untapped)
Aaaaaand i don't know about Lurking Predators sometimes it helps other times is just an awful card
So thanks again for the suggestions!!