I have an Oloro deck and I am always trying something new in order to make it more fun and more reliable
Every time I played
Humility the table booed at me, and from that point every single 1/1 they have will try to kill me and they will be focusing hard to remove the enchant.
My Oloro deck is a durdle non stax deck so I don't want to be taxing or annoying people, I just want them to let me be (just ignore me)
But.. that never happend so the list must have a lot of pillowforth options and humility was one of them.
Last night I tried switching
Humility for
Aurification , both have the same cmc, I am surprised by the result and I won one of the games just for that card.
Disclaimer: I know
Humility has more raw power
I played
Aurification in a 5 man table with 2 aggro players and 2 aggro/control players plus me, I played the card and this happen
1. People didn't booed (they just consider it annoying but not a threat)
2. People stop attacking me and start pointing each other
3. Because of point 2, people started some wars among them
4. I was able to gain some time and save my counterspells and answers for better times
5. They killed each other utill 1 aggro player was in a low life total, the agro control player was at 220 life (yes 220 because he had a huge lifelinker)
6. The huge lifelinker tried to kill me but I chumbplock with
Hushwing Gryff7. The aggro player at low life died first because I had next a
Glacial chasm so noone can hurt me
8. In my next turn I got
Solemnity and
Glacial chasm was at 3 counters
9. I play
Venser's journal and I had 5 cards in my hand so from now On I had a soft lock because I will gain more life each turn that I had to pay for the chasm
10. after a couple of turn the last player understood the lock and concede
I loved how the card worked, It was just as I wanted, people didn't see it as a huge threat and it avoid me a lot of damage while pointing people to attack each other
What are your thoughts about this?