I went Mardu instead of Temur so I could get access to Kor redirect creatures, more indestructible effects (like
Boros Charm),
Wall of Souls and
Souls of the Faultless, and
Spitemare and
Boros Reckoner. I don't specifically have
Sorrow's Path in my deck, but it would fit nicely in a lot of ways. If you really want to do Temur, then I'd be tempted to play
Riku of Two Reflections. That way you can double up on
Mogg Maniac and
Saber Ants, and some of the cooler spells can be doubled as well.
I would suggest these cards for your deck that I've played in mine:
Impact Resonance--such a nice way to double up on damage
Inquisitor's Flail--double damage on
Mogg ManiacChandra's Ignition--can deal a ton of damage, and give you a possible sweeper effect
General's Regalia--you want to deal as much damage as you possibly can to Mogg Maniac all the time.
Pariah's Shield--so you can go all-in every combat with your creatures.
Nemesis Mask--while it doesn't really work well with Sorrow's Path, forcing everything to block goes a long way in getting a lot of work out of Mogg Maniac.
EDIT: aha, just thought about the access you'll have to fight mechanic cards with Green. That should be pretty good for you too.