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 Post subject: Zedruu, Ze draw, ze Greatheart
AgePosted: 2014-Jul-06 2:55 am 
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Joined: 2009-Jun-02 3:54 am
Age: Elder Dragon
Location: Germany, near Berlin
//Lands
1 Cephalid Coliseum
1 Clifftop Retreat
1 Command Tower
1 Glacial Fortress
1 High Market
10 Island
1 Maze of Ith
1 Mikokoro, Center of the Sea
3 Mountain
10 Plains
1 Plateau
1 Sulfur Falls
1 Temple of Enlightenment
1 Temple of Epiphany
1 Temple of Triumph
1 Tundra
1 Volcanic Island

//Spells
1 Ancestral Vision
1 Anvil of Bogardan
1 Arcane Denial
1 Archmage Ascension
1 Austere Command
1 Azorius Signet
1 Blue Sun's Zenith
1 Boros Signet
1 Crawlspace
1 Crucible of Worlds
1 Darksteel Ingot
1 Detention Sphere
1 Dictate of Kruphix
1 Dream Fracture
1 Enlightened Tutor
1 Font of Mythos
1 Horn of Greed
1 Howling Mine
1 Incendiary Command
1 Izzet Signet
1 Jace Beleren
1 Leyline of Sanctity
1 Memory Jar
1 Minds Aglow
1 Oblation
1 Oblivion Ring
1 Overburden - in theory: a gem, that slows everybody down
1 Pact of Negation
1 Path to Exile
1 Prosperity
1 Reforge the Soul
1 Return to Dust
1 Sol Ring
1 Soul Snare
1 Standstill
1 Supreme Verdict
1 Swords to Plowshares
1 Temple Bell
1 Wayfarer's Bauble
1 Wheel of Fate
1 Wheel of Fortune
1 Windfall
1 Wing Shards
1 Wrath of God
1 Ætherize

//Creatures
1 Dreamscape Artist
1 Jace's Archivist
1 Kami of the Crescent Moon
1 Kozilek, Butcher of Truth
1 Mageta the Lion
1 Mnemonic Wall
1 Nin, the Pain Artist
1 Noble Benefactor
1 Peacekeeper
1 Pulsemage Advocate
1 Seraph of the Sword
1 Serene Master
1 Spurnmage Advocate
1 Stormcaller of Keranos
1 Swans of Bryn Argoll
1 Ulamog, the Infinite Gyre
1 Walking Archive
1 Wall of Omens
1 Wall of Shards
1 Zedruu the Greathearted

Stats

Commander: Zedruu, the Greathearted
Theme: Dr-aw-aw-aw (imagine a bleating goat)
Plan: make presents, control the game, and mill everyone out
Restriction: NO actual milling, everything goes over Wheel of Fortune and Howling Mines effects

I've heard of this idea and without looking deeper into any online decklists, I built my own incarnation of it. There are still some problems to solve and here I need your help:

problem #1 deck size - I must cut five another two cards, please help me tell cute tricks from good tricks

problem #2 wishlist - I'd like to add several other cards
- Forced Fruition (was too expensive - thank you, Nekusar! :evil: )
- Stifle/Trickbind (counter opponents' Eldrazi triggers)
- Words of Wisdom/Vision Skeins (cheap draw-for-all, but too many already)
- Melek, Izzet Paragon (24 Instants/Sorceries were not enough)
- Storm Cauldron (felt like it'd stifle the control component)
- Rule of Law/the Spirit that does the same (see Storm Cauldron)

problem #3 experience - Gimme more ideas: interactions I've missed, experiences you've made with similar strategies...

Thank you!

EdiThor: My ChangeLog
- Relic of Progenitus
- Propaganda
- Ghostly Prison
- Skyscribing
- Recoup

+ Nin, the Pain Artist
+ Stormcaller of Keranos

_________________
If your only tool is a hammer, every problem looks like a nail.

Generals:
too many, and always changing... except:

Rakdos, Lord of Riots (Demon Tribal)
Melek, Izzet Paragon (Dragonstorm) -> these must stay because of a house rule


Last edited by Thor_Naadoh on 2014-Jul-09 2:04 am, edited 1 time in total.

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 Post subject: Re: Zedruu, Ze draw, ze Greatheart
AgePosted: 2014-Jul-08 2:33 pm 
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Joined: 2013-Apr-09 11:11 am
Age: Drake
Location: San Diego
Since Zedruu draws you a ton of cards and your only ways of milling mill you just as much won't you always mill yourself out first?


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 Post subject: Re: Zedruu, Ze draw, ze Greatheart
AgePosted: 2014-Jul-08 8:19 pm 
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Joined: 2009-Jun-02 3:54 am
Age: Elder Dragon
Location: Germany, near Berlin
Good question - thats what the two Eldrazi are supposed to prevent.
I don't really plan to ever actually cast one of these, except if I can then get it into the graveyard somehow.
And by the way, Zedruu won't draw that many cards here - except for the few (passive) Howling Mines and maybe an excess land, I won't have anything to donate.

First Changes -> OP
I'm down to two cards to be cut (since I'm still waiting for Walking Archive and Wheel of Fortune to arrive, I can play the deck now.)

Cut candidates for me are:
- Stormcaller of Keranos (testing her)
- Minds Aglow
- Pact of Negation
- Noble Benefactor

What do you think??

_________________
If your only tool is a hammer, every problem looks like a nail.

Generals:
too many, and always changing... except:

Rakdos, Lord of Riots (Demon Tribal)
Melek, Izzet Paragon (Dragonstorm) -> these must stay because of a house rule


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 Post subject: Re: Zedruu, Ze draw, ze Greatheart
AgePosted: 2014-Jul-09 10:35 am 
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Joined: 2013-Apr-09 11:11 am
Age: Drake
Location: San Diego
Library of Leng will let you take more advantage of the Wheel of Fortune effects.


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