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 Post subject: Bruna, Angelic Voltron
AgePosted: 2014-May-08 7:41 am 
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Joined: 2013-Dec-02 2:24 am
Age: Wyvern
Since current sets this year are enchantments heavy I have been having fun making 60 card enchantment decks. So I decided to take some of that and build a Bruna deck.

My play group tends to be 3-6 free for all style play. I normally play it slow with this deck and only bring out Bruna when I have a play to start her smacking people hard. The reason for this is people in our group people leave you alone till you’re a threat. Sometimes we have people who play aggressive but most of the time the game does not really get started hard till turn 6-7, so I play defensively. The goal is mostly to beef up Bruna and swing for 1 hit kills because once she hits the table I am the primary target. I do use the other creatures when needed to bring some damage but most of the time they are just for support. Added lines next to cards to explain some of the uses I put them for.

Issues with the deck:
I tend to run into two different issues in a game. I am mana short by the time things get moving and I am unable to play my commander as she had died 2-3 times trying to get on the field. The second issue is either card draw or tutoring for cards I need. Not sure what is best to fix these issues as I have just recently gotten back into playing Magic and EDH, so I don’t know all the good tricks for card draw. Really I am just looking for some more ideas on how to strengthen the deck some more.

Bruna, Light of Alabaster

Armillary Sphere
Azorius Keyrune
Basalt Monolith
Darksteel Ingot
Feldon's Cane – meta has a lot of graveyard hate due to many graveyard decks, swapping for Elixir of Immortality when I get another.
Sol Ring
Lightning Greaves
Swiftfoot Boots
Sword of Vengeance

Burnished Hart
Pilgrim's Eye
Angel of Finality – meta to have graveyard hate
Silent Sentinel
Ajani's Chosen
Celestial Ancient
Vortex Elemental
Mesa Enchantress
Hero of Iroas
Umbra Mystic – protect the auras
Augury Adept – works well with my unblockable sub theme
Mistmeadow Witch
Kor Spiritdancer
Archetype of Courage
Archetype of Imagination
Eidolon of Countless Battles
Heliod, God of the Sun

Ghostly Prison
Oblivion Ring
Sigil of the Empty Throne
Sphere of Safety
Aqueous Form
Armored Ascension
Battle Mastery
Control Magic
Darksteel Mutation
Daybreak Coronet
Diplomatic Immunity
Divine Favor
Ethereal Armor
Flickering Ward
Gift of Immortality
Hyena Umbra
Ordeal of Heliod
Serra's Embrace
Spirit Mantle
Steel of the Godhead

Enlightened Tutor
Memory Lapse
Power Sink
Unexpectedly Absent

Angelic Edict
Plea for Guidance
Revoke Existence
Three Dreams
Winds of Rath

Elspeth, Sun’s Champion

Land x40
Nykthos, Shrine to Nyx
Azorius Chancery
Command Tower
Drifting Meadow
Esper Panorama
Faerie Conclave
Homeward Path
New Benalia
Opal Palace
Rogue's Passage
Rupture Spire
Secluded Steppe
Sejiri Refuge
Temple of Enlightenment
Temple of the False God
Thespian's Stage
Transguild Promenade
Azorius Guildgate
Island x6
Plains x16

Card I am going to acquire for this deck when I can
Celestial Mantle
Eldrazi Conscription
Auramancer's Guise

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 Post subject: Re: Bruna, Angelic Voltron
AgePosted: 2014-May-08 8:43 am 

Joined: 2014-Feb-24 4:07 pm
Age: Dragon
You might want Aura of Silence, Cloud Cover, Dance of Many, Seal of Cleansing, Seal of Removal, Thassa, God of the Sea, Kismet, Blind Obedience, Cho-Manno's Blessing, Leyline of Anticipation.

Plus, for an enchantment based deck, you really need to be playing Replenish and probably Greater Auramancy.

You could also be playing Standstill. And I love playing Remove Enchantments, Skull of Orm and Crystal Chimesin my enchantment decks.

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 Post subject: Re: Bruna, Angelic Voltron
AgePosted: 2014-May-09 6:19 pm 
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Joined: 2013-Jul-25 1:15 pm
Age: Dragon
Location: Durham, England
If you're looking for mana ramping flooding, blue and white are not the colours you'll find it in. There's always artifact mana of course, but blue has... a spellshaper guy and white tends to simply find lands rather than put them into play (land tax, eternal dragon, etc.)

For a Bruna deck, the route I would take is to lean towards control, with powerful instant speed cards like Fated Retribution, Cyclonic Rift and some counterspells. This would solve your card draw issue as it would allow you to spend "your" turn casting a powerful draw spell like Sphinx's Revelation and Blue Sun's Zenith, without appearing more vulnerable than normal. The card draw issue can also be mitigated by a few cantrips one that looks pretty good is Dismiss. The final benefit of a control heavy route is that it would better gear you to protect Bruna while she crushes face Hindering Light seems like a great choice for that. In other words, that can mitigate the mana issue.

Just a few ideas on how you could resolve those issues, Sphinx's revelation and Cyclonic Rift are two big names I think you should try and add though.

Oh and Hypnotic Siren (Spirited Away's more versatile cousin) can help bog things up earlier and power up Bruna when you go for the finish.

I had a long hiatus, removed some decks, but I still love lands.
Tatyova, Benthic Druid - Exploring Brawl
Arixmethes, Slumbering Isle - Work in Progress
Yasova Dragonclaw - Yasova Tinyclaw/Slightly-less-tinyclaw
Kruphix, God of Horizons - That Which Was Taken by Kruphix
Selvala, Explorer Returned - Blackless dredge
Freyalise, Llanowar's Fury - Monogreen Superfriends
Pharika, God of Affliction - Hemlock

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 Post subject: Re: Bruna, Angelic Voltron
AgePosted: 2014-May-12 7:25 am 
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Joined: 2013-Dec-02 2:24 am
Age: Wyvern
Thanks for the tips I think they will help a ton with this deck.

While I would love to have Sphinx's Revelation, Replenish, and Greater Auramancy they are currently on the list of things I will order when the money comes in.

Some changes I am going to make based on advise.

To be Added
Hypnotic Siren
Land Tax
Blue Sun's Zenith
Cloud Cover
Elixir of Immortality (finally got one for this deck)
eternal dragon
Cyclonic Rift

On the chopping block
Hero of Iroas
Angel of Finality
Vortex Elemental
Power Sink
Feldon's Cane
Archetype of Courage
Serra's Embrace
Divine Favor

Still going to have to cut more for some of the cards on order but they are some tough choices.

On order/trade
Auramancer's Guise
Hindering Light
Crystal Chimes
Sovereigns of Lost Alara
Celestial Mantle
Eldrazi Conscription
Thassa, God of the Sea

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