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 Post subject: Landfall Deck (Roon of the Hidden Realm)
AgePosted: 2015-Feb-08 6:58 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
So I've been wanting to try and build this for a while, and I finally took the time to toss it together. Settled on Roon as a general because he has a bunch of synergies with stuff in the deck, even though he's not landfall-focused per se.

General (1):
Roon of the Hidden Realm

Creatures (27):
Ruin Ghost
Walking Atlas
Sakura-Tribe Elder
Tireless Tracker
Grazing Gladehart
Azusa, Lost but Seeking
Courser of Kruphix
Burnished Hart
Nissa, Vastwood Seer
Knight of the Reliquary
Oracle of Mul Daya
Emeria Angel
Windrider Eel
Meloku the Clouded Mirror
Territorial Baloth
Sporemound
Roil Elemental
Realm Seekers
Rampaging Baloths
Baloth Woodcrasher
Admonition Angel
Sun Titan
Uyo, Silent Prophet
Soramaro, First to Dream
Patron of the Moon
Avenger of Zendikar
Pearl Lake Ancient
Emeria Shepherd

Artifacts (8):
Relic of Progenitus
Expedition Map
Adventuring Gear
Amulet of Vigor
Swiftfoot Boots
Crucible of Worlds
Seer's Sundial
Khalni Gem

Enchantments (6):
Exploration
Trade Routes
Retreat to Coralhelm
Retreat to Kazandu
Retreat to Emeria
Zendikar's Roil

Instants (4):
Crop Rotation
Deprive
Beast Within
Krosan Grip

Sorceries (11):
Collective Voyage
Restore
Planar Birth
Regrowth
Recollect
Wrath of God
Scapeshift
Splendid Reclamation
Tempt with Discovery
Urban Evolution
Boundless Realms

Planeswalkers (2):
Kiora, the Crashing Wave
Nissa, Vital Force

Lands (40):
Command Tower
Temple Garden
Breeding Pool
Hallowed Fountain
Ghost Town
Oboro, Palace in the Clouds
Stirring Wildwood
Blighted Woodland
Windswept Heath
Flooded Strand
Terramorphic Expanse
Evolving Wilds
Bant Panorama
Myriad Landscape
Krosan Verge
Khalni Garden
Soaring Seacliff
Kabira Crossroads
Sejiri Steppe
New Benalia
Temple of Mystery
Temple of Enlightenment
Vesuva
3 Island
3 Plains
11 Forests

*: Card I'm looking for

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Last edited by Sid the Chicken on 2016-Oct-21 4:10 am, edited 44 times in total.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-08 7:09 am 
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Joined: 2012-Sep-19 1:30 pm
Age: Elder Dragon
Make sure you put in Ruin Ghost, Lotus Cobra, and Tideforce Elemental so you can cause the infinite landfall loop. :lol:

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-08 7:16 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
Willbender wrote:
Make sure you put in Ruin Ghost, Lotus Cobra, and Tideforce Elemental so you can cause the infinite landfall loop. :lol:

Ruin Ghost is in on its own merits. I might have trouble getting a Lotus Cobra, but it's definitely on the wish list.

Also, I can already infinite landfall during my opponent's turn with Ghost Town - Patron of the Moon and Amulet of Vigor.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-08 1:16 pm 
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Joined: 2013-Apr-09 11:11 am
Age: Drake
Location: San Diego
You could run just UG with Kruphix, God of Horizons.

For more landfall triggers per turn you could run:
Azusa, Lost but Seeking
Exploration
Sakura-Tribe Scout
Explore
Urban Evolution

If you go into BUG you can use Ob Nixilis, the Fallen as a win con.
If you stick with Bant then Knight of the Reliquary is great.


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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-08 7:16 pm 

Joined: 2008-Aug-08 6:34 am
Age: Elder Dragon
Location: Rouen, France
This is not a million miles away from what BKM is working on with one of his mates in this thread http://mtgcommander.net/Forum/viewtopic.php?f=3&t=17290 (and which I copied shamelessly) though we are running a Bug list with Damia. Loads of great white cards we're missing out on. One of the key cards for me is Burgeoning with Ghost Town allowing you out of turn landfall triggers.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-08 8:27 pm 
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Joined: 2011-Nov-16 1:14 pm
Age: Elder Dragon
Location: Prague, Heart of Europe
Kiora, the Crashing Wave has Explore as a -1 ability, maybe you'd want to include her.
Hedron Crab may be an alternative wincon, or you can mill yourself and fuel Life from the Loam or Crucible of Worlds.
Titania, Protector of Argoth can do you a lot of good, presuming you want to run a lot of fetches for more landfall triggers.
Walking Atlas works well for me in Ephara and Kurkesh, depends on your drawing ability, though.
Parallax Tide can be five landfall triggers for 2UU.
Scapeshift. 'Nuff said.
Dryad Arbor or any manland can trigger landfall if you go the Roon way.

+1 to Burgeoning, Lotus Cobra, Explore and Urban Evolution :)

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-09 12:40 am 

Joined: 2013-Jan-07 1:45 am
Age: Dragon
I recently built a landfall deck; I used red-white-green.

Red mostly for : aggressive mining, seismic assault / land's edge, borborygmos enraged. Plus then if your group lets you use Tamanoa for a general then there's a bunch of great punisher stuff you can add (zo-zu the punisher, manabarbs, gisela wife of brady). Red also provides land destruction to get a bunch of land in the GY, so you can then do something like planar birth or creeping renaissance.

Mostly I ended up using Marath as the general, tho.

Anything that lets you run aggressive mining is worth it, I think. Cause that + burgeoning or manabond is awesome.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-09 2:05 pm 

Joined: 2008-Sep-12 8:43 pm
Age: Drake
Location: Madison, WI
If you want to go bant, I think Jenara, Asura of War is a better commander. She gives you something to sink all the mana into that you will likely be producing.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 12:20 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
iccarus wrote:
If you want to go bant, I think Jenara, Asura of War is a better commander. She gives you something to sink all the mana into that you will likely be producing.

Well, she's a strong commander, but I can't help but feel this deck shell wouldn't do her abilities justice. I'm leaning toward Roon because of things like blinking man lands for extra landfall. It's at least got some interaction with the theme.

mmcgeach wrote:
I used red-white-green.

I thought about red, but if anything, I'd be swapping it in for white, not blue. Not sure I share your enthusiasm for Aggressive Mining though.

Antis wrote:
Stuff

Some good ideas here. Thanks. I don't own a Kiora, but I think I can fix that for a reasonable price.

Wolfram wrote:
Stuff

Some more good thoughts.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 2:38 am 

Joined: 2008-Sep-12 8:43 pm
Age: Drake
Location: Madison, WI
I just think having a mana sink as your general makes sense because you will have a ton of lands out, but I also see the potential benefits of Roon. Especially if you run more guys who dig out lands with ETB abilities.

On other fronts:
-I saw Burgeoning mentioned, but I'll back that up as a solid pick. It's often better than Exploration.
-Oboro, Palace in the Clouds is another land in the vein of Ghost Town.
-Terrain Generator can give you an extra drop. Krosan Verge is like three land drops in one.
-Mana Breach offers some potential for abuse (but might be a little too mean for friendly games)

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 3:15 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
iccarus wrote:
I just think having a mana sink as your general makes sense because you will have a ton of lands out, but I also see the potential benefits of Roon. Especially if you run more guys who dig out lands with ETB abilities.

On other fronts:
-I saw Burgeoning mentioned, but I'll back that up as a solid pick. It's often better than Exploration.
-Oboro, Palace in the Clouds is another land in the vein of Ghost Town.
-Terrain Generator can give you an extra drop. Krosan Verge is like three land drops in one.
-Mana Breach offers some potential for abuse (but might be a little too mean for friendly games)

Good thoughts...

Is Storm Cauldron too mean?

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 3:44 am 

Joined: 2008-Aug-08 6:34 am
Age: Elder Dragon
Location: Rouen, France
Mana Breach & Storm Cauldron are very combo cards. I've played the Cauldron a lot with Azusa and it gets old very quickly for opponents. If it wanted to play this strategy in a very aggressive playgroup, I'd not hesitate if the deck called for it but in a mainstream playgroup I'd not touch either card.

If you want to increase your land drops without hating on opponent's land: Cloudstone Curio. Sure, it's a bit of a combo card so it's really how you present it to your group. Even as a Landfall enabler it may be too OP.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 3:45 am 
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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 3:47 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
zimagic wrote:
If you want to increase your land drops without hating on opponent's land: Cloudstone Curio.

Already in the list!
Shabbaman wrote:

I like! There's enough random token generation in here (from putting out lands, no less!) that this seems nuts.

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 Post subject: Re: Landfall Deck (General TBD)
AgePosted: 2015-Feb-10 5:59 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
Nissa, WorldWaker seems like she might be good enough...

What about some of the less OP landfall guys, like Territorial Baloth and the blue one that flies (name escapes me)? I can't bring myself to run Steppe Lynx. Not enough value unless I drop 5 or 6 land at once. Living Tsunami, maybe?

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