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 Post subject: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 11:03 am 
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Joined: 2013-Dec-29 5:02 am
Age: Wyvern
So let's just get right to it, shall we?

Commander:

Bosh, Iron Golem

Creatures:

Arcbound Overseer
Darksteel Juggernaut
Duplicant
Goblin Welder
Hellkite Tyrant
Hellkite Igniter
Hoard-Smelter Dragon
Hoarding Dragon
Iron Myr
Junk Diver
Kozilek, Butcher of Truth
Kuldotha Forgemaster
Kuldotha Phoenix
Myr Battlesphere
Myr Retriever
Myr Welder
Palladium Myr
Pentavus
Platinum Angel
Shimmer Myr
Slobad, Goblin Tinkerer
Steel Hellkite
Triskelion
Vulshok Battlemaster

Artifacts:

Argentum Armor
Basalt Monolith
Caged Sun
Champion's Helm
Citanul Flute
Darksteel Forge
Darksteel Plate
Extraplanar Lense
Font of Mythos
Gauntlet of Power
Helm of Kaldra
Lightning Greaves
Liquimetal Coating
Mind Stone
Mirrorworks
Myr Turbine
Predator, Flagship
Pristine Talisman
Prototype Portal
Rings of Brighthearth
Sculpting Steel
Seer's Sundial
Semblance Anvil
Shield of Kaldra
Sol Ring
Spine of Ish Sah
Sword of Kaldra
Torpor Orb
Trading Post
Venser's Journal
Voltaic Key
Ward of Bones

Enchantments:

Bludgeon Brawl
Gratuitous Violence
Mana Flare

Instants:

Magmaquake
Grab the Reins

Sorcery:

Insurrection
Molten Psyche
Trash for Treasure

Lands:

Buried Ruin
33 Mountain
Reliquary Tower


So this is my take on a "big red" deck. Make lots of mana, and do stuff with it.

That "stuff" happens to be casting giant artifacts that Bosh, Iron Golem will then procede to lob at your opponent's faces. Good times really.

This is my most laid back deck. It can't really interact with it's opponents outside of a few spells. All it really wants to do is be left alone to develop a board state of Mountains and and shiny toys. Once it has that, it can actually start killing people surprisingly quickly.

Hellkite Igniter, (henceforth referred to as "Jetfighter Dragon") is the round house kick that can come out of nowhere. It is not unreasonable to just play him and have him dome somebody for 70+ damage that turn.

The most abusive loop in the deck involves Spine of Ish Sah, Bosh, Iron Golem, and Sculpting Steel.

With Spine of Ish Sah and Bosh, Iron Golem in play, cast Sculpting Steel as a copy of Spine of Ish Sah. Have Bosh, Iron Golem throw the Sculpting Steel (which the game sees as a 7 cmc Spine of Ish Sah). The Sculpting Steel will hit the graveyard while still being a copy of Spine of Ish Sah, and return to your hand. Repeat until you opponents either have no relevant permanents in play, or are dead.

This deck is still pretty young, and is open for suggestions, which I will happily read and reply to below, thanks!

_________________
My Decks: Click for decklists!

Ghave, Guru of Spores - All the little engines working in harmony!
Niv-Mizzet, the Firemind - Hand Cycling for one and all!
Bosh, Iron Golem - Make big rocks. Throw those rocks.
Teysa, Envoy of Ghosts - The extortion racket
Wort, Boggart Auntie - Goblin Tribal


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 12:09 pm 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
Your land count seems super low... is mana ever a problem?

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The deck-o-pedia


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 1:01 pm 

Joined: 2012-Jun-23 1:02 am
Age: Drake
there is a Bosh deck in my meta. He uses Mirrorworks and Gauntlet of Might plus Gauntlet of Power and Caged Sun to make his Mountain produce insane amounts of mana. More mana, more better. Also is card draw a problem for you? You could run Tower of Fortunes.


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 3:47 pm 

Joined: 2009-Nov-28 7:07 am
Age: Elder Dragon
Far too little mana.

I suggest some more mana rocks:

Mana Vault, Mox Opal, Great Furnace, Darksteel Citadel, Blinkmoth Nexus, Inkmoth Nexus, Mishra's Factory.

I'd get rid of the Iron Myr, Arcbound Overseer and Palladium Myr. Kuldotha Phoenix and ward of bones I'd have to also consider, depending. Platinum Angel, would go as well.

Journeyer's Kite helps thin land from the deck.

Scarecrone.


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 5:05 pm 
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Joined: 2011-Mar-17 5:41 pm
Age: Dragon
Unless the people you play with are against infect Grafted Exoskeleton will end games with Bosh quite fast.

_________________
Current:
Edric, Spymaster of Trest. 1-3 drops, time magic and counters.
Azusa, Lost but Seeking
Drana, Kalastria Bloodchief(Changes constantly)
Ink-Treader Nephilim(Group allowed)
Maelstrom Wanderer

Building Process:
Niv-Mizzet, Dracogenius(Draw, Earthquakes, Fireballs)

Dismantled:
Uril, the Miststalker
Captain Sisay
Mayael the Anima


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-30 7:30 pm 

Joined: 2012-Jun-23 1:02 am
Age: Drake
FuegoRedux wrote:
Unless the people you play with are against infect Grafted Exoskeleton will end games with Bosh quite fast.


oh, that's dirty.... i love it... :twisted:

another fun combo is Mycosynth Lattice and Vandalblast. Destroy everything you don't control. :twisted:


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-31 7:56 am 
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Joined: 2013-Dec-29 5:02 am
Age: Wyvern
Kemev wrote:
Your land count seems super low... is mana ever a problem?


Not really, but I have considered adding in artifact lands to combo with prototype portal.

brightmunkey wrote:
there is a Bosh deck in my meta. He uses Mirrorworks and Gauntlet of Might plus Gauntlet of Power and Caged Sun to make his Mountain produce insane amounts of mana. More mana, more better. Also is card draw a problem for you? You could run Tower of Fortunes.


I need a Gauntlet of Might, but they are super hard to acquire. Card draw is occasionally an issue, and I forgot all about the Tower cycle as a good source of card draw. I will probably try to get a Tower of Fortunes. Thanks for the tip!

green slime wrote:
Far too little mana.

I suggest some more mana rocks:

Mana Vault, Mox Opal, Great Furnace, Darksteel Citadel, Blinkmoth Nexus, Inkmoth Nexus, Mishra's Factory.

I'd get rid of the Iron Myr, Arcbound Overseer and Palladium Myr. Kuldotha Phoenix and ward of bones I'd have to also consider, depending. Platinum Angel, would go as well.

Journeyer's Kite helps thin land from the deck.

Scarecrone.


I do need to get a Scarecrone, but I have yet to find one up for trade. Also, once I find them, I will be adding my Great Furnace and Darksteel Citadel. Probably not going to add the blinkmoth cards though, they feel just worse than mountains in this deck.

Arcbound Overseer has been on the chopping block for a while, probably just wants to be a Journeyer's Kite as you suggested.

Ward of Bones is in the deck as an on theme answer to my friend's sliver deck.

FuegoRedux wrote:
Unless the people you play with are against infect Grafted Exoskeleton will end games with Bosh quite fast.


My meta is very much against infect.

brightmunkey wrote:

another fun combo is Mycosynth Lattice and Vandalblast. Destroy everything you don't control. :twisted:


Mycosynth Lattice was in the deck to start, but that card is so broken to the point of being unfun, so I cut it.

_________________
My Decks: Click for decklists!

Ghave, Guru of Spores - All the little engines working in harmony!
Niv-Mizzet, the Firemind - Hand Cycling for one and all!
Bosh, Iron Golem - Make big rocks. Throw those rocks.
Teysa, Envoy of Ghosts - The extortion racket
Wort, Boggart Auntie - Goblin Tribal


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2013-Dec-31 6:18 pm 

Joined: 2009-Nov-28 7:07 am
Age: Elder Dragon
Manlands are great when you are facing lots of sweepers, as is often the case in EDH.

In a crisis they can chump block, and they often get overlooked in the land pile when your opponent plans his attack.


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 Post subject: Re: ExplodingLobster's Bosh, Iron Golem
AgePosted: 2014-Jan-01 8:21 am 
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Joined: 2013-Dec-29 5:02 am
Age: Wyvern
green slime wrote:
Manlands are great when you are facing lots of sweepers, as is often the case in EDH.

In a crisis they can chump block, and they often get overlooked in the land pile when your opponent plans his attack.


While that is all true, this deck leans heavily on the power of making mountains tap for insane amounts of mana. Every manland I add would be in place of another mountain, or a spell. I happen to think that the spells and mountains are better than the marginal benefits that the manlands give.

_________________
My Decks: Click for decklists!

Ghave, Guru of Spores - All the little engines working in harmony!
Niv-Mizzet, the Firemind - Hand Cycling for one and all!
Bosh, Iron Golem - Make big rocks. Throw those rocks.
Teysa, Envoy of Ghosts - The extortion racket
Wort, Boggart Auntie - Goblin Tribal


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