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 Post subject: Sek'Kuar - Shamanigans
AgePosted: 2013-Dec-05 3:16 am 
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Joined: 2009-Jun-02 3:54 am
Age: Elder Dragon
Location: Germany, near Berlin
I have seen Tarasco's Karrthus deck and it made me want to build a Jund deck. But I didn't want a variant of the same deck, so I stopped after having searched up the mana base.
While I was sorting my collection today, I came over a Blood Seeker and suddenly remembered my dear old Shaman tribal deck. With the stack of lands still lying in reach this triggered the memory of my copy of Sek'Kuar, Deathkeeper that should be lying around from the Commander Precon.
So that's it - MY Jund deck will be a pure Shaman tribal deck. Here's the first draft of a decklist.

Commander
Sek'Kuar, Deathkeeper

Lands
Badlands
Bayou
Blood Crypt
Bloodstained Mire
Command Tower
Dark Depths
13 Forest
7 Mountain
Overgrown Tomb
Savage Lands
Stomping Ground
7 Swamp
Taiga
Verdant Catacombs
Volrath's Stronghold
Wooded Foothills

Spells
Chandra, Pyromaster
Cultivate
Demonic Tutor
Domri Rade
Doubling Season
Genesis Wave
Kodama's Reach
Phyrexian Arena
Spoils of Victory
Worldly Tutor

Shamans
Battle-Rattle Shaman
Blood Seeker
Bloodline Shaman
Bloodrite Invoker
Boggart Harbinger
Bosk Banneret
Deathgreeter
Deathrite Shaman
Dragonmaster Outcast
Drana, Kalastria Bloodchief
Essence Warden
Eternal Witness
Fauna Shaman
Gigantomancer
Jade Mage
Jund Battlemage
Kaervek the Merciless
Kazandu Tuskcaller
Kiki-Jiki, Mirror Breaker
Leaf-Crowned Elder
Lightning Crafter
Llanowar Empath
Loaming Shaman
Lord of Shatterskull Pass
Mad Prophet
Mindclaw Shaman
Mondronen Shaman
Nullmage Shepherd
Ophiomancer
Oracle of Mul Daya
Pyrewild Shaman
Rage Forger
Rakka Mar
Sakura-Tribe Elder
Skarrg Guildmage
Squeaking Pie Grubfellows
Tattermunge Witch
Thrun, the Last Troll
Troll Ascetic
Vampire Hexmage
Vampire Nighthawk
Vexing Shusher
Viridian Shaman
Wakedancer
Wickerbough Elder
Wildheart Invoker
Wolf-Skull Shaman
Woodfall Primus
Yeva, Nature's Herald

Statistics

Comments are welcome, but keep in mind, that each creature card in here must be a Shaman (and I want about 50% hit chance with kinship).

Adding soon (probably):
- Cavern of Souls (-1 Swamp)
- Master of the Wild Hunt (-1 ???)

_________________
If your only tool is a hammer, every problem looks like a nail.

Generals:
too many, and always changing... except:

Rakdos, Lord of Riots (Demon Tribal)
Melek, Izzet Paragon (Dragonstorm) -> these must stay because of a house rule


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 Post subject: Re: Sek'Kuar - Shamanigans
AgePosted: 2013-Dec-05 10:02 am 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
Neat! Your shaman deck is totally different from my shaman deck! (I'm running Wort the Raidmother with a ton of ramp to do stupid things with Guttersnipe and Young Pyromancer... it's a combination of cards that are basically useless in your build. :) )

You missed one of my all-time favorite cards, Sachi, Daughter of Seshiro... she makes stupidly awesome amounts of mana...

If you want to play almost-all-creatures with Kinship, I say go all out and pack in the other Kinship shamans, Sensation Gorger and Pyroclast Consul. The first is pretty good for your build, since you're going to run out of cards real quick and you need some kind of card engine, and it has the added bonus of pooping on Fist Full of Cards Guy. The second's not as good, but the 2 damage is a may ability, and sweeping tokens and other players' utility jerks is never bad.

The other way to help foster kinship is by adding more ways to stack your library. Besides Boggart Harbinger, you could easily add Flamekin Harbinger, Giant Harbinger, and Hag Hedge-mage. Flamekin Harbinger really only searches for Rage Forger, but that's ok 'cause Rage Forger seems insane here (you could also add Ashling the Pilgrim for extra board control, and Stigma Lasher and Spiteflame Witch are respectable). And while you're not currently running any giants, I really like Thundercloud Shaman. I really like Rosheen Meanderer too... she's a little more limited in your deck, but she's neat with Drana, Kalastria Bloodchief and Kessig Wolf Run (hey, speaking of which...).

If you wanted, you could also refocus the deck as more of a burn deck. You've already got the ever-epic Kaervek, and you could easily supplement him with Deathforge Shaman, Fanatic of Mogis, and/or Heartless Hidetsugu (in addition to the aforementioned Spiteflame Witch). Kumano, Master Yamabushi is really good at bringing the pain too, and he's just about the only creature-exile effect in red. And Burning-Tree Shaman can rack up a surprising amount of incremental damage.

(There's also Rage Thrower, who's slightly more on theme for your deck... I think he dies too easy and costs too much.)

If you wanted to go really crazy, you could also build in a legendary-creature theme to the deck. There's something like 25 Jund shaman legends including a couple like Anowon the Ruin Sage and Savra, Queen of the Golgari who work really well in sacrifice-focus decks, plus you get Reki, History of Kamigawa.

...

sorry for the text wall; I think shamans are cool

_________________
The deck-o-pedia


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 Post subject: Re: Sek'Kuar - Shamanigans
AgePosted: 2013-Dec-05 11:20 pm 
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Joined: 2009-Jun-02 3:54 am
Age: Elder Dragon
Location: Germany, near Berlin
Sachi, Daughter of Seshiro
Kumano, Master Yamabushi
Burning-Tree Shaman
Savra, Queen of the Golgari
Got axed because of availability and somehow I didn't remember them when I wrote the list above.

Sensation Gorger
Pyroclast Consul
Ashling the Pilgrim
Stigma Lasher
How could I miss these two????

Flamekin Harbinger
I cut it because he only got Rage Forger - goes in now!

Giant Harbinger
No Giants, so...

Hag Hedge-mage
Rage Thrower
Don't know, why I cut these.

Spiteflame Witch
in.

Thundercloud Shaman
Rosheen Meanderer
too limited in power

Kessig Wolf Run
Might be worth trying...

Deathforge Shaman
Fanatic of Mogis
the deck is green-heavy and these need too much red...

Heartless Hidetsugu
I pondered him before (I like him), but he'll get his own deck soon

Anowon the Ruin Sage
Reki, History of Kamigawa.
Cool idea... see Sachi, though.

Quote:
sorry for the text wall; I think shamans are cool

Nevermind - I read it all.
And: Me 2!

_________________
If your only tool is a hammer, every problem looks like a nail.

Generals:
too many, and always changing... except:

Rakdos, Lord of Riots (Demon Tribal)
Melek, Izzet Paragon (Dragonstorm) -> these must stay because of a house rule


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 Post subject: Re: Sek'Kuar - Shamanigans
AgePosted: 2013-Dec-05 11:33 pm 
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Joined: 2011-Jan-02 5:25 am
Age: Elder Dragon
Location: Costa La Haya, capital del ducado Holanda
Thornbite Staff fits the bill.

_________________
"Our words are backed with OBLIVION STONE!"


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 Post subject: Re: Sek'Kuar - Shamanigans
AgePosted: 2013-Dec-07 2:31 am 

Joined: 2011-Apr-15 8:34 pm
Age: Drake
Tribal deck with green needs to consider Descendants' Path


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