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 Post subject: Trevor's Sharuum the Hegemon
AgePosted: 2013-Jul-16 10:58 am 
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Joined: 2008-Aug-15 9:31 pm
Age: Elder Dragon
This is one of six threads I'm making. Their purpose is to be an online record of my deck lists and to contribute to the "deck lists" thread. It will be thoroughly sorted by card category.

Notes:
* indicates card is in multiple categories

Creature Control:
Masticore
Duplicant
Pentavus
Triskelavus
*Tangle Wire
*Ethersworn Adjudicator
*Scourglass
*Austere Command
*Steel Hellkite
*Memnarch
*All Is Dust
*Crystal Shard
*Erratic Portal
*Jace, the Mind Sculptor

Non-Creature Control:
*Tangle Wire
*Ethersworn Adjudicator
*Scourglass
*Austere Command
*Steel Hellkite
*Memnarch
*All Is Dust

Life Gain:
Batterskull
Wurmcoil Engine
Sphinx of the Steel Wind
*Sphinx's Revelation

Disruption:
Cabal Conditioning
Myojin of Night's Reach
Avacyn, Angel of Hope
Darksteel Forge
*Mana Drain
*Tangle Wire

Graveyard Control:
Nihil Spellbomb
Scrabbling Claws
Phyrexian Furnace

Draw:
Sensei's Divining Top
Memory Jar
Mind's Eye
Urza's Blueprints
Well of Discovery
Mind Spring
Braingeyser
Stroke of Genius
Blue Sun's Zenith
*Jace, the Mind Sculptor
*Sphinx's Revelation

Tutors:
Enlightened Tutor
Vampiric Tutor
Demonic Tutor
Tainted Pact
Intuition
Sphinx Summoner
*Tezzeret the Seeker
*Transmute Artifact

My Permanent Recursion:
Venser, the Sojourner
*Crystal Shard
*Erratic Portal
*Jace, the Mind Sculptor
*Master Transmuter

Graveyard Recursion:
Sun Titan
Sharuum the Hegemon
*Crucible of Worlds

Artifact Copy:
Copy Artifact
Sculpting Steel
Phyrexian Metamorph

Land Fetch/Recursion:
Crucible of Worlds

Non-Land Acceleration:
Mana Crypt
Sol Ring
Mana Vault
Grim Monolith
Fellwar Stone
Talisman of Progress
Talisman of Dominance
Orzhov Signet
Darksteel Ingot
Coalition Relic
Solemn Simulacrum
Thran Dynamo
Gilded Lotus
*Mana Drain
*Master Transmuter
*Tezzeret the Seeker
*Transmute Artifact

Non-Basic Land:
Strip Mine
Wasteland
Tectonic Edge
Dust Bowl
Mishra's Workshop
Command Tower
City of Brass
Reflecting Pool
Exotic Orchard
Polluted Delta
Flooded Strand
Marsh Flats
Misty Rainforest
Scalding Tarn
Verdant Catacombs
Bloodstainted Mire
Windswept Heath
Arid Mesa
Underground Sea
Watery Grave
Drowned Catacomb
Underground River
Tundra
Hallowed Fountain
Glacial Fortress
Adarkar Wastes
Scrubland
Godless Shrine
Isolated Chapel
Caves of Koilos

Basic Land:
Island
Snow-Covered Island
Swamp
Snow-Covered Swamp
Plains
Snow-Covered Plains


Last edited by trevor on 2013-Aug-08 8:26 am, edited 5 times in total.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Jul-16 10:58 am 
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Joined: 2008-Aug-15 9:31 pm
Age: Elder Dragon
Cards I own but don't play in Sharuum the Hegemon:

Damage
Artifact: Cranial Plating, Phyrexian Processor, Elbrus, the Binding Blade, Inkwell Leviathan, Darksteel Colossus
Non-Artifact: Luminarch Ascension, Oona, Queen of the Fae, Storm Herd, Decree of Justice

Life Gain
Artifact: Sun Droplet, Loxodon Warhammer, Platinum Angel

Spell Control
Artifact: Lightning Greaves, Swiftfoot Boots, Darksteel Plate, Shield of Kaldara, Welding Jar, Defense Grid, Mishra's Helix, Mindslaver
Non-Artifact: Pact of Negation, Interdict, Squelch, Arcane Denial, Counterspell, Muddle the Mixture, Dromar's Charm, Forbid, Hinder, Spell Crumple, Glen Elendra Archmage, Venser, Shaper Savant, Dismiss, Cryptic Command, Force of Will, Desertion, Spelljack, Draining Whelk

Creature Control
Artifact: Aether Spellbomb, Executioner's Capsule, Brittle Effigy, Silent Arbiter, Triskelion, Grim Poppet
Non-Artifact: Path to Exile, Swords to Plowshares, Propaganda, Ghostly Prison, Collective Restraint, Sudden Death, Faceless Butcher, Shriekmaw, Ribbons of Night, Exile into Darkness, Evangelize,Hallowed Burial, Terminus, Decree of Pain, Reiver Demon, Blazing Archon, Dread Cacodemon

Multi-Purpose Control
Artifact: Nevinyrral's Disk, Lux Cannon, Argentum Armor
Non-Artifact: Oblivion Ring, Mortify, Vindicate, Capsize

Artifact/Enchantment Control
Artifact: Dispeller's Capsule
Non-Artifact Hurkyl's Recall, Dismantling Blow, Return to Dust

Graveyard Control
Artifact Tormod's Crypt, Relic of Progenitus, Reito Lantern


Last edited by trevor on 2013-Jul-23 10:47 am, edited 3 times in total.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Jul-21 9:22 am 
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Joined: 2011-Oct-31 7:06 pm
Age: Dragon
If you're going the full singleton route might I suggest Tainted Pact? It's an instant speed Demonic Tutor. I can't see any reason to not run it in a deck that can use it.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Jul-21 11:49 am 
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Joined: 2008-Aug-15 9:31 pm
Age: Elder Dragon
Thanks for the suggestion. Yeah, Tainted Pact has been in and out. I reserved a column below all my decklists for the purpose of putting all the cards I've tried/thought about trying. What would you cut?

The Snow-Covered lands are still in there STRICTLY for the purpose of if I decide to play that card. Otherwise, I just think they're ugly.


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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Jul-21 2:58 pm 
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Joined: 2011-Oct-31 7:06 pm
Age: Dragon
trevor wrote:
Thanks for the suggestion. Yeah, Tainted Pact has been in and out. I reserved a column below all my decklists for the purpose of putting all the cards I've tried/thought about trying. What would you cut?

The Snow-Covered lands are still in there STRICTLY for the purpose of if I decide to play that card. Otherwise, I just think they're ugly.


I'd quickly drop either Ethersworn Adjudicator or the Sword. But then again, I view Sharuum as a no nonsense combo-control deck. The Adjudicator is SO SLOW and unwieldy.

Also, I'll say this nicely. GET RID OF THE CLUESTONES. I did a double take when I saw them. Signets and Talismans all the way. They will speed your game up as well.

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"Flavor is flexible enough that you can justify just about anything. The color pie has to be held mechanically to a higher standard."


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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Aug-08 8:31 am 
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Joined: 2008-Aug-15 9:31 pm
Age: Elder Dragon
This is a bump post for "what should I do with these slots"?

Masticore
Ethersworn Adjudicator
Steel Hellkite
Pentavus
Triskelavus

I'm looking for a way to keep the effectiveness high of cards like Mishra's Workshop, Master Transmuter and Sharuum the Hegemon, but try to win with neither combo nor lame janky cards that suck. And these 5 cards just aren't that good in this deck.

At this point, I'm honestly starting to consider Blightsteel Colossus, which is a direction I would rather not take. But I need win conditions that don't suck, and I'm tired of "Derp, Memnarch with Indestructible, derp." Suggestions?


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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Aug-08 8:52 am 
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Joined: 2012-Nov-27 4:39 pm
Age: Elder Dragon
Location: Midgard
trevor wrote:
This is a bump post for "what should I do with these slots"?

Masticore
Ethersworn Adjudicator
Steel Hellkite
Pentavus
Triskelavus

I'm looking for a way to keep the effectiveness high of cards like Mishra's Workshop, Master Transmuter and Sharuum the Hegemon, but try to win with neither combo nor lame janky cards that suck. And these 5 cards just aren't that good in this deck.

At this point, I'm honestly starting to consider Blightsteel Colossus, which is a direction I would rather not take. But I need win conditions that don't suck, and I'm tired of "Derp, Memnarch with Indestructible, derp." Suggestions?

Myr Battlesphere, Sharding Sphinx, and Filigree Angel can all carry their weight in various forms and can work well with the three you've listed. Both Sharding Sphinx and Filigree Angel aren't heavy hitters, but I've seen them get out of control in various forms. I could see Darksteel Juggernaut turning out okay on occasion. And finally, maybe Psychosis Crawler? I know you aren't looking for combos, but you'd really have to pay large into one of your X-draw spells for it to be a combo.

I apologize if you've already listed any of these in your list or otherwise. I had listed a few other cards initially, but checking back I found them either in the list on second look or in your second post.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Aug-08 9:00 am 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
Ever tried Thopter Foundry + Sword of the Meek?

It's kind of durdly in EDH, but it's obnoxious for a lot of decks to deal with (especially if your opponents have to burn their exile effects on your Clones).

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Aug-11 11:18 pm 
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Joined: 2009-Aug-03 12:21 pm
Age: Drake
Location: Basel, Switzerland
trevor wrote:
I'm looking for a way to keep the effectiveness high of cards like Mishra's Workshop, Master Transmuter and Sharuum the Hegemon, but try to win with neither combo nor lame janky cards that suck. And these 5 cards just aren't that good in this deck.


Soulscour is pretty much game over if you have some beaters out. I didn't check your exact artifact count but since you are playing Sharuum I'm assuming it's pretty high anyway.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Sep-09 2:39 pm 

Joined: 2012-May-11 11:19 pm
Age: Wyvern
imRauSch wrote:
trevor wrote:
I'm looking for a way to keep the effectiveness high of cards like Mishra's Workshop, Master Transmuter and Sharuum the Hegemon, but try to win with neither combo nor lame janky cards that suck. And these 5 cards just aren't that good in this deck.


Soulscour is pretty much game over if you have some beaters out. I didn't check your exact artifact count but since you are playing Sharuum I'm assuming it's pretty high anyway.


For 10 mana I want it to win the game for me and buy me a drink.


Image

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Sep-12 10:34 pm 
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Joined: 2009-Aug-03 12:21 pm
Age: Drake
Location: Basel, Switzerland
That's exactly what it does. Did you ever cast it?

Whoops, you just won the game. There is your bloody mary, your welcome.

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 Post subject: Re: Trevor's Sharuum the Hegemon
AgePosted: 2013-Sep-15 4:19 am 
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Joined: 2008-Aug-15 9:31 pm
Age: Elder Dragon
Well then I'd clearly win if I resolve Soulscour with Ashnod's Coupon in play.

Where did I put my Unglued cards?


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