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 Post subject: Progenitus (videos)
AgePosted: 2013-Apr-04 4:30 am 
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Joined: 2009-Feb-11 1:24 pm
Age: Dragon
Here's the deck:

Commander
1 Progenitus

Creatures (14)
1 Academy Rector
1 Apocalypse Hydra
1 Deathrite Shaman
1 Dragonmaster Outcast
1 Dread
1 Forgotten Ancient
1 Hydra Omnivore
1 Isperia, Supreme Judge
1 Oracle of Mul Daya
1 Primordial Hydra
1 Qasali Pridemage
1 Rafiq of the Many
1 Sun Titan
1 The Mimeoplasm

Artifacts (3)
1 Chromatic Lantern
1 Darksteel Ingot
1 Sol Ring

Planeswalkers (8)
1 Chandra, the Firebrand
1 Elspeth, Knight-Errant
1 Garruk Wildspeaker
1 Jace Beleren
1 Karn Liberated
1 Nicol Bolas, Planeswalker
1 Sorin Markov
1 Vraska the Unseen

Enchantments (8)
1 Collective Restraint
1 Doubling Season
1 Finest Hour
1 Mana Reflection
1 Mirari's Wake
1 Pernicious Deed
1 Phyrexian Arena
1 Propaganda

Instants (7)
1 Bant Charm
1 Enlightened Tutor
1 Path to Exile
1 Sphinx's Revelation
1 Stroke of Genius
1 Swords to Plowshares
1 Vampiric Tutor

Sorceries (21)
1 All Suns' Dawn
1 Austere Command
1 Damnation
1 Demonic Tutor
1 Dreadbore
1 Farseek
1 Grim Tutor
1 Hull Breach
1 Hunting Wilds
1 Maelstrom Pulse
1 Recross the Paths
1 Skyshroud Claim
1 Supreme Verdict
1 Tezzeret's Gambit
1 Time Spiral
1 Unexpected Results
1 Urban Evolution
1 Vindicate
1 Wargate
1 Wheel of Fortune
1 Wrath of God

Lands (38)
1 Arid Mesa
1 Badlands
1 Bayou
1 Blood Crypt
1 Bloodstained Mire
1 Breeding Pool
1 Command Tower
1 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
1 Kessig Wolf Run
1 Marsh Flats
1 Misty Rainforest
1 Overgrown Tomb
1 Plateau
1 Polluted Delta
1 Reflecting Pool
1 Sacred Foundry
1 Savannah
1 Scalding Tarn
1 Scrubland
1 Snow-Covered Forest
1 Snow-Covered Island
1 Snow-Covered Plains
1 Snow-Covered Swamp
1 Steam Vents
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Tropical Island
1 Tundra
1 Underground Sea
1 Vault of the Archangel
1 Verdant Catacombs
1 Volcanic Island
1 Watery Grave
1 Windswept Heath
1 Wooded Foothills

So it started off as hydra tribal, but man, hydras are pretty bad. I ended up adding more planeswalkers and control elements but keeping the hydras I liked. I also added stuff so that Progenitus could kill in one attack. Ramping him out doesn't tend to be a problem, but it happens every once in a while.

Check out how it plays, including a game facing off against land destruction: http://puremtgo.com/articles/conqueror- ... progenitus

Comments and suggestions appreciated!

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 Post subject: Re: Progenitus (videos)
AgePosted: 2013-Apr-06 4:46 am 

Joined: 2012-Apr-04 3:52 pm
Age: Drake
Location: Aurora/Naperville IL
Concerted Effort is something you may want to consider. Also fist of suns makes casting Mr. Invincible much easier.

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 Post subject: Re: Progenitus (videos)
AgePosted: 2013-Apr-06 7:42 am 
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Joined: 2009-Feb-11 7:00 pm
Age: Elder Dragon
Ok two cards i need to get for my progenitus deck. drop him and my field has protection from everything yes please :)

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 Post subject: Re: Progenitus (videos)
AgePosted: 2013-Apr-07 5:53 am 
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Joined: 2009-Feb-11 1:24 pm
Age: Dragon
Elysdeon wrote:
Concerted Effort is something you may want to consider. Also fist of suns makes casting Mr. Invincible much easier.


Concerted Effort is pretty sweet with Proggy. Unfortunately, due to the low creature count I rarely have more than one other critter out with him at any time. If you look at the videos you'll see that most of the time Proggy runs out there solo. If my deck was more creature focused, it would definitely be included tho.

Fist of the Suns is an interesting idea. It would probably be out there solely as a Proggy enabler. Hmmm, I'm going to have to give that some consideration.

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 Post subject: Re: Progenitus (videos)
AgePosted: 2013-Apr-10 9:36 am 

Joined: 2011-Jun-04 2:20 pm
Age: Dragon
I'd add Rout over Wrath of God just for the added instant flexibility.


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 Post subject: Re: Progenitus (videos)
AgePosted: 2013-Apr-12 8:19 am 
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Joined: 2009-Feb-11 1:24 pm
Age: Dragon
Wayne Viktorius wrote:
I'd add Rout over Wrath of God just for the added instant flexibility.


Hmmm, that could work. I find that late game I probably have enough mana to pull it off if necessary. The trade off is that if I need an early Wrath (which happens sometimes) I have to wait until I have 5 mana. I think it's worth it.

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