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 Post subject: Ramses Overdark
AgePosted: 2013-Mar-17 6:28 am 
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Joined: 2009-Feb-11 1:24 pm
Age: Dragon
Here's a fun pet deck I've been using recently

Commander
1 Ramses Overdark

Creatures
1 Arcanis the Omnipotent
1 Avatar of Woe
1 Azure Mage
1 Bloodgift Demon
1 Coffin Queen
1 Consecrated Sphinx
1 Dark Impostor
1 Dimir Doppelganger
1 Dread
1 Evil Twin
1 Gilded Drake
1 Graveborn Muse
1 Harvester of Souls
1 Havengul Lich
1 Jushi Apprentice
1 Kozilek, Butcher of Truth
1 Necrotic Ooze
1 Rayne, Academy Chancellor
1 Rootwater Matriarch
1 Slithermuse
1 Solemn Simulacrum
1 Steel Hellkite
1 Sygg, River Cutthroat
1 Thada Adel, Acquisitor
1 Visara the Dreadful
1 Wurmcoil Engine

[Artifacts]
1 Crystal Chimes
1 Darksteel Ingot
1 Expedition Map
1 Journeyer's Kite
1 Oblivion Stone
1 Puppet Strings
1 Rings of Brighthearth
1 Sol Ring
1 Thornbite Staff
1 Thousand-Year Elixir

[Enchantments]
1 False Demise
1 Fool's Demise
1 Glistening Oil
1 Launch
1 No Mercy
1 Pemmin's Aura
1 Phyrexian Arena
1 Screams from Within
1 Shade's Form
1 Sleeper's Guile
1 Treachery
1 Unhallowed Pact

[Instants]
1 Capsize
1 Hinder
1 Mana Drain
1 Mindbreak Trap
1 Mystical Tutor
1 Spell Crumple
1 Vampiric Tutor

[Sorceries]
1 Damnation
1 Demonic Tutor
1 Grim Tutor
1 Promise of Power
1 Time Spiral
1 Yawgmoth's Will

Lands (38)
1 Academy Ruins
1 Bojuka Bog
1 Dimir Aqueduct
1 Drowned Catacomb
1 High Market
1 Maze of Ith
1 Minamo, School at Water's Edge
1 Phyrexian Tower
1 Polluted Delta
1 Reliquary Tower
1 Scrying Sheets
1 Shizo, Death's Storehouse
11 Snow-Covered Island
9 Snow-Covered Swamp
1 Strip Mine
1 Thawing Glaciers
1 Underground Sea
1 Vesuva
1 Volrath's Stronghold
1 Watery Grave

I wanted to include multiple dudes that tap to do things so that I had ways to use Rings of Brighthearth and Thousand-Year Elixir. I didn't go overboard with the enchantments, just picking the best ones so that I could enchant my own guys if necessary. Added some counterspells and recursion, and have some fun!

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 Post subject: Re: Ramses Overdark
AgePosted: 2013-Mar-18 12:24 am 
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Joined: 2007-Dec-26 11:15 am
Age: Drake
Location: Raleigh, NC
Needs more Illusionist's Bracers.

This reminds me of my old Ramses deck, which was casual tribal assassins. My advice, be careful on how many enchant creatures you include. You only really need 1 recursive one to activate Ramses, and that isnt typically until turn six or later.

_________________
Then again, I suck and my deck is junk.
Horde of Notions (Now with 100/100 altered art!)
Chainer, Dementia Master
Asmira, Holy Avenger
Sydri, Galvanic Genius
Karametra, God of Harvests
Derevi, Empyrial Tactician
Prossh Kobold Lord
Medomai the Ageless


Visit my web page to view my altered art cards at Grim Alterations.


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 Post subject: Re: Ramses Overdark
AgePosted: 2013-Mar-18 1:33 am 
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Joined: 2011-Jan-02 5:25 am
Age: Elder Dragon
Location: Costa La Haya, capital del ducado Holanda
Why are you posting a decklist on this forum, don't you know this is the place to complain about banning or unbanning random cards? ;)

I think you could have fun with Necromancy. It's a versatile card, you can even use it to battle sorcery-speed reanimation.

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 Post subject: Re: Ramses Overdark
AgePosted: 2013-Mar-18 3:01 am 
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Joined: 2009-Feb-11 1:24 pm
Age: Dragon
Whoah, yeah, completely forgot about Illusionist's Bracers. That should definitely go in. Gotta figure out what to remove though.

Yeah, it was apparent early on that I didn't really need every one of the auras that bounce back. I tried to stick to stuff that could actually be good if I wanted to enchant my own creatures. So even something like Glistening Oil can help out on a big enough flier like Visara or something. I'm pretty good with the amount I have now I think.

Heh, I have a buddy who's always talking about the changes that should be made to the banned list. It's funny, people really love messing with the format.

My original version of the deck had a few Animate Dead type cards. My thought was that I could get stuff out of the graveyard after they got killed. But I ended up removing most of it for more control and draw elements. I may give Necromancy another shot though, it is probably the best available of them.

_________________
Check out my articles about EDH on MTGO HERE


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 Post subject: Re: Ramses Overdark
AgePosted: 2013-Mar-18 4:28 am 
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Joined: 2007-Dec-26 11:15 am
Age: Drake
Location: Raleigh, NC
I would dump Crystal Chimes in favor of the Bracers

I checked my old decklist, Fallen Ideal is probably better than Launch.

Other Jank to Consider:
Slow Motion
Casting of Bones
Volrath's Curse

_________________
Then again, I suck and my deck is junk.
Horde of Notions (Now with 100/100 altered art!)
Chainer, Dementia Master
Asmira, Holy Avenger
Sydri, Galvanic Genius
Karametra, God of Harvests
Derevi, Empyrial Tactician
Prossh Kobold Lord
Medomai the Ageless


Visit my web page to view my altered art cards at Grim Alterations.


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