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 Post subject: Balthor the Defiled
AgePosted: 2011-Jul-21 6:52 pm 

Joined: 2011-Jul-20 12:36 pm
Age: Hatchling
what do you guys think?

commander

Balthor the Defiled


Artifact

Executioner’s Capsule
Gauntlet of Power

Creature

Boneknitter
Carrion Feeder
Cemetery Reaper
Corpse Harvester
Corpulent Corpse
Death Baron
Fleshbag Marauder
Gempalm Polluter
Grave Defiler
Graveborn Muse
Gravedigger
Gravespawn Sovereign
Headless Horseman
Helldozer
Lord of the Undead
Nantuko Husk
Necrosavant
Noxious Ghoul
Phyrexian Ghoul
Phyrexian Scuta
Shepherd of Rot
Skinthinner
Skirk Ridge Exhumer
Soulless One
Stromgald Crusader
Twisted Abomination
Undead Gladiator
Undead Warchief
Vengeful Dead
Withered Wretch
Brass Herald

Enchantment

Bad Moon
Oversold Cemetery
Phyrexian Arena
Quest for the Gravelord
Seal of Doom
Soul Stair Expedition

Instant

Dark Ritual
Eyeblight’s Ending
Hideous End
Nameless Inversion
Smother
Snuff Out
Sudden Death
Tendrils of Corruption
Vampiric Tutor

land

Cabal Coffers
Crypt of Agadeem
Swamp X32
Urborg, Tomb of Yawgmoth

Sorcery

Absorb Vis
Beseech the Queen
Consume Spirit
Corrupt
Demonic Tutor
Diabolic Tutor
Drain Life
Grim Discovery
Innocent Blood
Morality Shift
Mutilate
Night’s Whisper
Patriarch’s Bidding
Promise of Power
Rise from the Grave
Sign in Blood


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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-21 8:01 pm 

Joined: 2008-Mar-25 10:24 am
Age: Wyvern
I had a balthor list that was really good before i moved on to Xiahou Dun. Lets see what I remember.


All your creatures don't need to be flashy, they just need to do their job WELL. The creatures I ran were:

Mindslicer
Grave Titan
Butcher of Malikar
Scion of Darkness
AVatar of Woe
Viscera, the Dreadful
Nirkana Revnant
Fleshbag Marauder
Shriekmaw
Magus of the Coffers
Dreaded Cacoademon
Reiver Demon
Pestilence Demon
Sewer Nemisis
Shaeldred
Graveborn Muse
Stinkweed Imp
Solemn Simulacrum
Withered Wretch


Two cards you *have* to play in a Balthor Deck
Morality Shift(for the LOLs)
Buried Alive! (Usually I get mindslicer, Fleshbag, and Butcher or Shaeldred)

You also need a bunch of wrath effects since you clear your board and then reanimate yours. You do need cards that stop your opponents big red/black stuff from coming back.

Tormods Crypt
Nihil Spellbomb
(NOT Relic of Progen, since it removes your Bin)

You also really need Phyrexian Tower and Volrath's Stronghold.


Last edited by M.Solymossy on 2011-Jul-22 11:07 am, edited 2 times in total.

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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-22 5:22 am 

Joined: 2011-Jul-20 12:36 pm
Age: Hatchling
and what do they do ?? can you make that vieweble pls


ty


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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-22 11:07 am 

Joined: 2008-Mar-25 10:24 am
Age: Wyvern
The 4 important cards now have C-tags.


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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-22 6:03 pm 

Joined: 2009-Jun-05 7:30 am
Age: Elder Dragon
From my experiences playing Tribal decks I would advise you reconsider the zombie theme. I found that they rarely have individual standout cards, and I struggled to get enough out to pose a threat for more than a turn, and one wrath can take a while to recover. I concede that you have Balthor in the deck, but you need to pay 7 to remove him the first time, and 9 the second, making it difficult to pull off.

I would suggest instead opting for a range of big black spells that really work overtime, so that you don't need as many pieces, and use Balthor for big game swinging moments.

Creature wise I would suggest adding

Chainer, Dementia Master
Drana, Kalastria Bloodchief
Geth, Lord of the Vault
Phyrexian Obliterator
Rune-Scarred Demon
Nirkhana Revenant
Avatar of Woe
Visara the Dreadful
Butcher of Malakir
Massacre Wurm
Scion of Darkness
Sheoldred, Whispering One
Extractor Demon

I also recommend to get maximum mileage out of your Crypts and Coffers

Vesuva
Deserted Temple
Expedition Map

I played a Thraximundar deck that used mass graveyard as it's central theme, which worked for a while, until Wizards printed Bojuka Bog (Speaking of which, I would strongly consider this) and Nihil Spellbomb

They pretty much killed the deck, it either wins gloriously, or fails completely.

That's partly because I target myself with Traumatize and play mesmeric orb and other similar spells.

Living death should get a look in, and I'm a firm believer that any mono colour deck should be running Strip Mine and Wasteland as dealing with a problem land is often worth the lost land drop. In no way am I suggesting you strip lock someone, I just think that there are certain lands that need to die on sight.

_________________
2C:
Nath (Elves everywhere); Wort, the Raidmother (Goblins everywhere)
Shards:
Big Mac and Pickles (Angus Mackenzie Control inc. Pickles Lock)|Sharuum (Artifact Combo)|Garza Zol (Vampires+Goodstuff); Sedris (I can steal anything); Nicol Bolas (WIP)|Kresh (Jund Good Stuff);Karrthus (Dragon Tokens Everywhere)|Tamanoa (Earthquakes Galore)
Wedges:
Oros (Life gaining Pings)|Riku's Perfect Snowstorm (Variety of Storms+Snow)|Doran the Explorer (Wall Tribal)|Ruhan (Voltron);Zedruu (Enchantments)
5C:
Scion (Dragon Stompy Midrange)


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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-24 9:57 pm 
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Joined: 2008-Sep-28 8:38 pm
Age: Drake
Needs more Sol Ring

_________________
I am the keeper of a Commander Cube http://www.onegeneraltorule.com/2011/09/and-then-there-were-56/


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 Post subject: Re: Balthor the Defiled
AgePosted: 2011-Jul-25 4:51 am 

Joined: 2008-Mar-25 10:24 am
Age: Wyvern
For Mana Artifacts, I played:

Worn Powerstone
Darksteel Ingot
Sol Ring
Thran Dynamo
Mana Vault
Mana Crypt (Not necessary)
Gilded Lotus

I didn't play Ex. Lens or Gauntlet, but I did play Caged Sun.


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